- MakishimaKonoha Jōnin
- Posts : 50
Join date : 2017-10-11
Kayima, Ayame
Sat Oct 28, 2017 2:08 pm
Name: Kayima, Ayame
Gender: Female
Age: 10
Bloodline: N/A
Village: Kumogakure
Rank: Genin [Tier 3]
Specialty: [Genin] Ninjutsu
Chakra Capacity: 50
Chakra Regeneration: 7/Post - [2 Base + 5 from affinity]
Element: Katon - [Fire] Suiton - [Water] Futton - [Boil]
Bijuu:
Kokuō
Five Tailed Dolphin Horse, resident of [unknown], this five tailed beast grants it’s host the ability to combine fire and water into Boil Release techniques.
The Host of Kokuō gains access to the advanced element Boil/Futton, and its predecessors Fire/Katon and Water/Suiton. The user always has access to this element, even as Genin, but they must take the Ninjutsu Specialty to be able to use it.[/spoiler]
Gender: Female
Age: 10
Bloodline: N/A
Village: Kumogakure
Rank: Genin [Tier 3]
Specialty: [Genin] Ninjutsu
- Appearance:
Chakra Capacity: 50
Chakra Regeneration: 7/Post - [2 Base + 5 from affinity]
- Personal Affinities:
- Name: Jinchuuriki Chakra Pool: Bonus Regen
Rank: ?
Type: Chakra Based
Description: This affinity is restricted to Jinchuuriki. All Jinchuuriki have this affinity by default, and it does not take up one of their slots. The possessor of this affinity may choose between a bonus 65 CP, or a +5 to their Chakra Regen. This choice cannot be changed once made, and regardless of choice, the Chakra Capacity affinity cannot be taken by the character.
Name: [Tier I] [Tier I] Minor Chakra Control
Rank: C
Type: Chakra Based
Description: The user is more careful about their Chakra reserves, resulting in a flat 2 Chakra reduced from the cost of any and all jutsu, excluding chakra upkeep. This cannot reduce costs below 1.
Element: Katon - [Fire] Suiton - [Water] Futton - [Boil]
Bijuu:
Kokuō
Five Tailed Dolphin Horse, resident of [unknown], this five tailed beast grants it’s host the ability to combine fire and water into Boil Release techniques.
The Host of Kokuō gains access to the advanced element Boil/Futton, and its predecessors Fire/Katon and Water/Suiton. The user always has access to this element, even as Genin, but they must take the Ninjutsu Specialty to be able to use it.[/spoiler]
- Katon:
Name: Katon: Endan [Fire Release: Flame Bullet]
Rank: C
Range: Medium [20m]
Jutsu Type: Ninjutsu
Elemental Affinity: Katon
Cost: 5
Description: This technique is executed by the user gathering oil in their mouth which is created by chakra, spitting it out, and igniting it. This technique simply shoots a flame bullet at the enemy. If the amount of oil that is prepared is kept down, the time it takes to invoke the technique is reduced. This allows the enemy to be stricken unaware, allowing the oil-containing flame bullet to burn them up completely. It is also possible to shoot out a series of flame bullets by partitioning the oil, or a continuous flamethrower.
Name: Katon: Gōkakyū no Jutsu [Fire Release: Great Fireball Technique]
Rank: C
Range: Far [30m]
Jutsu Type: Ninjutsu
Elemental Affinity: Katon
Cost: 5
Description: A technique where chakra kneaded inside the body is converted into fire and expelled from the mouth either as a massive orb of roaring flame or as a continuous flame-thrower. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater in the ground's surface.
- Suiton:
Name: Hiding in Mist Technique
Rank: D
Range: Supplementary
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: 4
Description: The Hiding in Mist Technique is a specialty of the ninja from Kirigakure, where one causes a mist to spring forth by either lifting up water from a pre-existing source, or expelling water from their mouth. They can then go in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It cannot fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra — which will effectively hide the user from the dōjutsu.
Name: Suiton Mizurappa [Water Release: Wild Water Wave]
Rank: C
Range: Medium [20m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: 5
Description: The Water Release: Wild Water Wave is a basic Water Release technique which has many variations. Water gushes from the user's mouth like a waterfall and washes away the enemy. One can freely control the power of this technique with the amount chakra one releases.
Name: Water Release: Gunshot
Rank: C
Range: Medium [15m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: 5
Description: After kneading and converting their chakra into water, the user will shoot one or more condensed blasts of water at the target. The size is dependent on how much water the user can store in their body.
Name: Water Release: Waterfall Basin Technique
Rank: C
Range: Far [35m]
Jutsu Type: Ninjutsu
Elemental Affinity: Suiton
Cost: x + 4 per Post
Description: This is a technique which creates a waterfall by developing spring water in a place without water veins and manipulating the resulting water current to form a wave. This is a very convenient technique as it can be used for training or relaxation. On the other hand, because it changes the environment on a large scale, it also has the effect of hiding one's location from the enemy by confusing them. The width of the water source, waterfall, and basin can be expanded as long as the user continues to send chakra in.
- Futton:
Name: Flash Evaporation
Rank: B
Range: 25m
Jutsu Type: Ninjutsu
Elemental Affinity: Futton
Cost: 15
Description: Developed by Ayame herself, this technique effectively allows her to utilize any existing water, or fire (In rarer cases, when she wants to surprise a foe) and flash it to steam. This ability can be useful for flooding an area with the corrosive mist, or modifying other abilities to keep enemies on their toes
- Any water or fire within range (25m) can be flashed to steam by combining the other chakra nature.
- The steam will explode about 10m and remain for 2 posts before dissipating.
- Contact with this steam causes second degree burns, and can quickly become dangerous with prolonged exposure.
- Projectile based suiton or katon abilities can be modified to explode into this steam on impact, with the same effects as above.
- Ayame is immune to her own steam, but it does damage allies
- Other Techniques and Equipment:
- All Academy Jutsu Known
Name: Body Flicker
Type: Taijutsu
Rank: D
Cost: 3
Range: 0-15m per use
Effect: By generating chakra into the feet, similar in how one walks on water or a tree, the ninja uses this energy to propel himself forward as he runs, causing them to move faster than usual, and to the untrained eye, making them appear as if they've disappeared. The technique was named so because of the sound made when the user moves at this high speed, and because the enemy can move at such speed when properly trained, that they can move from one spot to another in a blink of the eye. Costs additional Chakra to perform Multiple movements
Name: Kai
Rank: C - S
Cost: 5 - 39
Type: Gen
Description: Kai, or Release, basically allows the user to disrupt their own chakra flow to the point of breaking Genjutsu placed on them, assuming they can even realize they are in one, however this is still limited by the users own chakra pool and chakra control. It is also noted that Users who do not have Genjutsu training can only break Genjutsu one rank below their own level (Jonin could break B Genjutsu using this or A if they had Gen 1 and S if they had Gen2.) The cost required to break through a genjutsu is proportional to the amount of chakra used to place the genjutsu in the first place.
Equipment
- 10x Kunai
- 10x Shuriken
- Katana
Re: Kayima, Ayame
Sat Oct 28, 2017 11:29 pm
[approved]Approved![/approved]
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