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RighteousRubedo
RighteousRubedo
Kiri Genin
Kiri Genin
Posts : 3
Join date : 2017-10-10

Kumi Tōketsu WIP Empty Kumi Tōketsu WIP

Wed Nov 01, 2017 5:35 am
Name: Kumi Tōketsu
Gender: Male
Age: 12
Appearance: 5 foot 7, default posture proud, strong fat physique, muscle mass medium, fat mass medium, blue eyes, long messy brown hair, default facial expression jolly, square face,normal outfit blue and white fur coat from the torso down to the knee open, plat armor and insulated undershirt, blue and white fur pants with armor plat on right side thigh, blue and white fur gloves, whit and blue hiking boots with ice climbing spikes on the front, white leather belt with a satchel to the left  and a drinking mug and water skin on the right, double sided axe on on the back
Bloodline: Tōketsu
Village:  Yukigakure no Sato

Rank: Genin [Tier 3]
Specialty: Taijutsu
Chakra Capacity: 50
Chakra Regeneration: 2/Post
Element: Water

Affinity:[Tier I] Improved Strength
Learned Traits:




Name: Suplex typhoons
Rank: C/B
Range: extremely close
Jutsu Type: Taijutsu
Elemental Affinity: wind
Clan:
Cost:4 CP
Description: C Uses a initial punch to face the opponent into punching back then ducking underneath the punch and going behind the opponent grabbing them by the waist then lifting them up above there head and slams them to the ground behind them. B after which they then rotate  around multiple times still holding the victim's head in the ground shoving there head into more dirt and stone and subjecting them to force from the ground bellow them and to the sides of them.


Name: Skull handshake
Rank:  D/C
Range: Extremely close
Jutsu Type: Taijutsu
Elemental Affinity: wind
Clan:
Cost: 2 CP
Description: D When in a pinch this jutsu is used to harden the muscles in the head and super charge the muscles in the neck to makes both the head as hard as a rock and the muscles capable of delivering a blow the speed of a cannon ball. C at this rank can deliver a Barrage of attacks "2 or 3" that then push the victim several meters also increases the hardness of the skull and the speed of delivery.


Name: Charging impact
Rank: D/C
Range: Medium/ Close
Jutsu Type: Taijutsu
Elemental Affinity: Wind
Clan:
Cost:  2 CP
Description: D The user puts there dominate arm over there face then  there puts Chakra in both arm and legs to super charge them. then the user then charges at the opponent and  knocks them down . C The user  crosses there arms and tucks there head in to prepare for hitting there victim then flexes there bisects and legs  and puts chakra in them as well  to increase there running speed and impact damage. the user then rushes toward the enemy slamming them to the ground or pummeling them against a wall.


Name: Crunch time
Rank: D/C
Range: Melee
Jutsu Type: Taijutsu
Elemental Affinity: None
Clan:
Cost:  D 2 CP C 4CP
Description:  D the user wraps there arms around the Victims torso and pumps chakra into there arms to then crush the between there arms. If left for to long "3 or 4 post" will double the damage as the user has broken the victims rib cage. C the user now also overcharges there muscles and now has very limited movement now "slow walking"


Name: Turbulent throw
Rank: D/C
Range: Medium/Close
Jutsu Type: Taijutsu
Elemental Affinity: Wind
Clan:
Cost:  D 2CP C 4CP
Description: D the user makes the opponent punch or extend there arm and and the grabs it spins them around really fast and then at the last second before letting them go increases the power by putting Chakra into the arms and then they either let the opponent go flying or slam them against the wall or floor. C The user can now put more force into the throw meaning it will hurt more and they can throw them farther. They can also slightly move now and now use this on objects like medium to small rocks and throw it at opponents.


Name: Shock toss
Rank: D/C
Range:  Melee
Jutsu Type: Taijutsu
Elemental Affinity: None
Clan:
Cost: D 2CP C 4CP
Description: D The user gets close to the Victim, puts them into a firemen's carry then puts chakra into there bisects and throws the victim into the ground. at this point if the victims endurance is not equal to the users strength the victims will get the wind knocked out of them. C in addition to the previous rank the user now falls backwards to increase the driving force and to make sure the victim lands on there head. The jutsu also gets a power increase as the user is now using chakra throughout there body and flexing there muscles in the biceps to increase there strength. Now if the victims endurance isn't  twice that of the users strength they will get the knocked out of you and if the users endurance and strength are not equal the victim will go into/ shock.


Name:  Smack down
Rank: D/C
Range: Melee
Jutsu Type: Taijutisu
Elemental Affinity: None
Clan:
Cost:  D 2 CP C 4 CP
Description:  D the user gets close up to the enemy and with amazing force as well as chakra build up in the arm hits the opponent with there dominant arm with a downward motion on the head disorientating the enemy and if the enemy endurance is not equal to the users strength also getting knocked down to the ground. C In addition to the previous steps the user now uses both arm clasping both hands together and swinging down with greet force while flexing there forearms for added power. This increase the potency of the hit and now as well as disorientating the enemy will knock the wind out of them and if there endurance is not equal to the users strength will go into shock.


Name: Cranial Bowling
Rank: D/C
Range: melee
Jutsu Type: Taijutisu
Elemental Affinity:
Clan:
Cost: D 2 CP C 4 CP
Description:  D The user rushes at the enemy taking them by the face and forcing them into the ground if they are standing or simple picks them up by the head if they are already on the ground and then still forcing there face into the ground run as fast as they can by increasing the chakra in there legs and in doing this shredding there face and head up. they continue this until the acceleration has gotten to the max or they have run out of ground and then the user increase the chakra in there arms at the very last second and throws them as far as hard as they can into the nearest object. C on top of the previous steps the user also forces the victims whole body down with both hands and then halfway through rides the victims body like a skateboard kicking up speed and at the end the user either stomp the victim into the ground restraining there body due to the impact and the rock or throw them into the nearest object. Can also do a D rank version of this on walls now.


Name: Fist sandwich
Rank:  D/C
Range:  Melee
Jutsu Type: Taijutisu
Elemental Affinity: None
Clan:
Cost:  D 2 CP C 4 CP
Description:  D The user gets close in on the victim and pumps chakra into both there arms to simulations punch a specific part of the victims body "arms legs head etc" on 2 opposite sides with the same amount of tremendous force rendering the part unusable for 2 post or leaves the opponent dazed "which cuts the  effectiveness of all sensory type jutsu in half"  for 2 post if hit on the head. This jutsu only works on those whose endurance is equal or below the users strength if the endurance is equal recovery time is cut in half for any rank. C The jutsu turns into a Barrage oh consecutive hits as well as also incorporating muscle flexing into it increasing the power. This ranks also has the added effect oh cutting ninjutsu effectiveness in half if dazed and increasing the opponents recovery time from 2 post to 4.  


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